Cubetractor is an action strategy puzzle game where, you guessed it, you have a lot of interactions with cubes. The game was released in May 2013 and a lot of people will probably have this game already due to it featuring quite often in bundles over the past couple of years.
The game play looks very simple from the screenshots on the store, but there is actually quite a bit of depth to this little title. You are in control of a little robot who can move cubes around the map using his tractor beam, these cubes can either be used to out right destroy enemies, combined to create turrets or barriers and even be used to cause harm to yourself if you aren’t careful. The blocks will continue to move in the direction you pulled them until they come into contact with something, so you have to be really tactful with how you interact with them sometimes. If they don’t hit anything, they will tend to re-spawn after a few seconds in their original spot. The game play is really interesting and enjoyable, some very fast paced action can be seen throughout your play though of this game.
The art style is really pleasantly presented. The 8bit theme is pulled off very well, along with some really nicely done animations and lovely sound effects. There isn’t any spoken dialogue, simply because it isn’t needed.
Cubetractor surprisingly has a very interesting story line. The robot you play as is trying to escape to freedom, you do this over the course of completing your exams for robot school? I would strongly recommend people read the dialogue between the main characters in the game as there are some great lines to be seen. Silly enough, the robots who built you failed to think about putting some sort of self-destruct feature in your build, so they are forced to sit back and hope you fail your exams and destroy yourself.
The game is difficult to say the least, once you complete the tutorial you are pretty much thrown in at the deep end. I might add that the tutorial is done very well and explains the mechanics of the game to a level which allows you to keep up with the early levels but also doesn’t hold your hand throughout. Once you get past the first 10 or 15 levels, a lot of the game play is luck based and how quick you are on your feet with the amount of bullets flying around your screen from enemy turrets and mobs.
I have been playing the game for about three hours now and have just finished the game. There is a side of me that thinks I will want to jump into the game at some point to maybe work on a few achievements given how easy the game play is to just pick up and play as well.
I would personally say Cubetractor is a neat little indie title that could quite easily find a place in most people’s library. I would definitely say it is worth the £6,99 price tag, but you can quite easily pick this up on sale for much lower on other sites.